W.I.P. – Omega Seamaster Project, Part I
In my time off between jobs, I am pushing myself to get better at creating more realistic 3d models in Cinema 4D. With that thought in mind, I started my Omega Seamaster personal project. The Omega Seamaster Project will incorporate both 3d (the Omega Seamaster watch) and 2 1/2D elements (basically everything else) into a short mock commercial for the watch company. It must go beyond just blending these two elements together, it must seamlessly blend them together. If I’m to truly create something that’s real, it must pass for... Read The Rest →
